عنوان مقاله [English]
As a modern phenomenon, video games along with other audio-visual media due to the increasing growth of communication technologies, in recent years has chosen most of its audience from among children. At present, children are strongly influenced by these games and due to the importance of play in social life, a large part of their socialization has been allocated to them. Nowadays, computer games are no longer considered a game in the traditional sense of the word, but its fun and entertaining feature has taken it seriously and has posed threats in various fields. The study of computer games is an interdisciplinary science that is formed by the intersection of different disciplines of communication sciences, educational sciences, cognitive sciences, art, psychology and some other disciplines. These games can be examined from different aspects. From the discussion of violence to its impact on physical health, from addiction and mental disorders to the discussion of education, from identity changes to gender orientations, from drowning in games to the impact on lifestyle, these are all topics that In the field of computer game studies. In order to conduct this study, the existing theoretical and research literature on the research topic has been studied through citation.